These are a Few of My Favorite Things

I love the internet. I realize that sounds ridiculous. Nonetheless it's true. There are many things that in the pre-internet days I thought had faded into obscurity for good. Now thanks to the internet if even just a few people are interested in these things they manage to hang around. This has always happened but it's a matter of degree, more information simply means it happens more and in this case more is better.

So here are a couple of the things I'm rambling about:

The Borribles
The Borribles Online

The Unofficial Thriller Webpage

Buckaroo Banzai
The Banzai Institute
Buckaroo Banzai FAQ

Of course it isn't just some impersonal internet that did this. These things persist because of cool, insightful and dedicated people who help them persist. My sincere thanks to those people.

One day I'll get to writing about this stuff in more detail.


Good Cops

I would love to see these guys play. Listening to their music takes me back to a happier time.

Back In the Saddle...

Ok I am starting to look forward to this:

Nicholas Cage is a good actor and when I read this I started to get enthused.


Earth 1168 Genesis

Character creation has gone really well and without giving anything away RP-wise you guys essentially now have:

1 Brick (Melee/Brawler)
1 Controller (Supernatural/Fire)
1 Blaster (High-Tech/Energy)

Champions isn't quite as role-oriented as D&D, so it's not like you guys have to have 1 from each role/class. It seems to inspire some folks when making up their characters though so I thought I would just throw out some info on general archetypes:
  • Fighter
    • Brick
    • Martial Artist
    • ...
  • Spellcaster
    • Blaster
    • Controller
    • ...
  • Defender
    • Buffer
    • Healer
    • ...
  • Rogue
    • Gadgeteer
    • Speedster
    • ...
This stuff is all very subjective and none of it is enforced by the game mechanics, so people shouldn't get hung up on it, your team will be just fine even if you guys come up with 5 Fighters. It's more to try and give some structure because creating your character is so unstructured in Champs.



My Character Xed died in D&D last night, the victim of a friendly-fireball. He was a really fun character to role-play and I really liked the concept, but he was never able to keep up with the rest of the party combat effectiveness-wise, so I doubt he will return.

At a party Menahir threw to raise the spirits of the people of Brindol before the impending invasion Xed gave a brief speech:

"Good people of Brindol and the environs of the Dawn Way, if the Red Hand Horde is a sea, then you are the rock on which they shall break. Life is not about waiting for the storm to pass. It is about learning to dance in the rain."